01-27-2011, 01:05 PM
I wanted to know how do you make a character's lips move like they are talking using autodesk 3ds max?
How do you make a characters' lips move using autodesk 3ds m
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01-27-2011, 01:05 PM
I wanted to know how do you make a character's lips move like they are talking using autodesk 3ds max?
01-27-2011, 01:26 PM
There are 2 main approaches for animating lips (and facial animation in general).
The older (and easier) way is using morph targets - You create a morph target for each phoneme, and then use the morpher modifier to animate between the morph targets. The up-side of using it, is that it's relatively easy. The downside is that it's limited, and hard to combine with complex facial animation. The more modern approach is a skeleton-based rig, which, of course, can get as complex as you want. If you don't have a lot of experience in rigging, I recommend the first method. |
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