How do you make a characters' lips move using autodesk 3ds m - Printable Version +- Computer Graphics Bulletin Board (https://cg-bb.com) +-- Forum: 3d animation and design forums (https://cg-bb.com/forumdisplay.php?fid=3) +--- Forum: Autodesk 3ds Max Forum (https://cg-bb.com/forumdisplay.php?fid=22) +--- Thread: How do you make a characters' lips move using autodesk 3ds m (/showthread.php?tid=225) |
How do you make a characters' lips move using autodesk 3ds m - Dustin - 01-27-2011 I wanted to know how do you make a character's lips move like they are talking using autodesk 3ds max? Re: How do you make a characters' lips move using autodesk 3 - Janice - 01-27-2011 There are 2 main approaches for animating lips (and facial animation in general). The older (and easier) way is using morph targets - You create a morph target for each phoneme, and then use the morpher modifier to animate between the morph targets. The up-side of using it, is that it's relatively easy. The downside is that it's limited, and hard to combine with complex facial animation. The more modern approach is a skeleton-based rig, which, of course, can get as complex as you want. If you don't have a lot of experience in rigging, I recommend the first method. |