<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Computer Graphics Bulletin Board - Povray Forum]]></title>
		<link>https://cg-bb.com/</link>
		<description><![CDATA[Computer Graphics Bulletin Board - https://cg-bb.com]]></description>
		<pubDate>Sat, 18 Apr 2026 02:31:10 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[cones inside a blob?]]></title>
			<link>https://cg-bb.com/showthread.php?tid=277</link>
			<pubDate>Wed, 25 Jul 2012 11:04:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://cg-bb.com/member.php?action=profile&uid=398">Mariannne</a>]]></dc:creator>
			<guid isPermaLink="false">https://cg-bb.com/showthread.php?tid=277</guid>
			<description><![CDATA[Hi everyone, <br />
<br />
I am drawing an animal, so my whole shape is one single blob. Otherwise the transitions look too sharp. This unfortunately restricts the number of shapes I can use: AFAIK there are only cylinders and spheres. I tried a cone but got error messages. <br />
<br />
I approximate blobed cones with successions of spheres very close together. A simple shape such as egg takes several. I cannot simply decrease the blobing value to make them link more strongly otherwise the spheres also bonds more strongly with nearby bits and pieces, which is not what I want. <br />
<br />
With the default blobing value of 1, the maximum distance between two spheres is 0.25. If they are further apart, the object starts looking stripped. They all have to be manually adjusted in position and size. <br />
<br />
There has got to be a better way. I thought about a "FOR" loop but I don't feel that confident in my coding abilities. I am not even sure that would be accepted inside a blob. Extra brackets seem to confuse it (or maybe I'm the confused one). <br />
<br />
Any way, I tried translating a group of spheres and it didn't function. This is how I wrote it:<br />
<br />
translate &lt;20, 0, 0&gt; { // Beginning of group of spheres having to be translated<br />
  sphere {<br />
    &lt;2.2, 0.25, -2.5&gt;, 0.5, 6.5<br />
    pigment {White} <br />
  }<br />
  sphere {<br />
    &lt;1.9, 0.25, -2.2&gt;, 0.5, 6.5<br />
    pigment {White} <br />
  }<br />
} // End of group of spheres having to be translated<br />
<br />
I wanted to avoid having to add a "translate" command to every sphere individually, because there are so many of them. But the above does not function, I have to do:<br />
<br />
sphere {<br />
    &lt;2.2, 0.25, -2.5&gt;, 0.5, 6.5<br />
    pigment {White} <br />
    translate &lt;20, 0, 0&gt;<br />
  }<br />
sphere {<br />
    &lt;1.9, 0.25, -2.2&gt;, 0.5, 6.5<br />
    pigment {White} <br />
    translate &lt;20, 0, 0&gt;<br />
  }<br />
<br />
Please help]]></description>
			<content:encoded><![CDATA[Hi everyone, <br />
<br />
I am drawing an animal, so my whole shape is one single blob. Otherwise the transitions look too sharp. This unfortunately restricts the number of shapes I can use: AFAIK there are only cylinders and spheres. I tried a cone but got error messages. <br />
<br />
I approximate blobed cones with successions of spheres very close together. A simple shape such as egg takes several. I cannot simply decrease the blobing value to make them link more strongly otherwise the spheres also bonds more strongly with nearby bits and pieces, which is not what I want. <br />
<br />
With the default blobing value of 1, the maximum distance between two spheres is 0.25. If they are further apart, the object starts looking stripped. They all have to be manually adjusted in position and size. <br />
<br />
There has got to be a better way. I thought about a "FOR" loop but I don't feel that confident in my coding abilities. I am not even sure that would be accepted inside a blob. Extra brackets seem to confuse it (or maybe I'm the confused one). <br />
<br />
Any way, I tried translating a group of spheres and it didn't function. This is how I wrote it:<br />
<br />
translate &lt;20, 0, 0&gt; { // Beginning of group of spheres having to be translated<br />
  sphere {<br />
    &lt;2.2, 0.25, -2.5&gt;, 0.5, 6.5<br />
    pigment {White} <br />
  }<br />
  sphere {<br />
    &lt;1.9, 0.25, -2.2&gt;, 0.5, 6.5<br />
    pigment {White} <br />
  }<br />
} // End of group of spheres having to be translated<br />
<br />
I wanted to avoid having to add a "translate" command to every sphere individually, because there are so many of them. But the above does not function, I have to do:<br />
<br />
sphere {<br />
    &lt;2.2, 0.25, -2.5&gt;, 0.5, 6.5<br />
    pigment {White} <br />
    translate &lt;20, 0, 0&gt;<br />
  }<br />
sphere {<br />
    &lt;1.9, 0.25, -2.2&gt;, 0.5, 6.5<br />
    pigment {White} <br />
    translate &lt;20, 0, 0&gt;<br />
  }<br />
<br />
Please help]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to I Find the Surface Area of this?]]></title>
			<link>https://cg-bb.com/showthread.php?tid=232</link>
			<pubDate>Sat, 29 Jan 2011 12:48:13 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://cg-bb.com/member.php?action=profile&uid=136">SamBalfour</a>]]></dc:creator>
			<guid isPermaLink="false">https://cg-bb.com/showthread.php?tid=232</guid>
			<description><![CDATA[A tank with cylindrical section and half a sphere at each end. <br />
looks like this .. &lt;!-- m --&gt;&lt;a class="postlink" href="http://www.arachnoid.com/sage/graphics/cylindrical/povray_tank1.jpg"&gt;http://www.arachnoid.com/sage/graphics/ ... _tank1.jpg&lt;/a&gt;&lt;!-- m --&gt;<br />
<br />
Its 6ft long with a diametre of 2.2 ft. <br />
Thank you]]></description>
			<content:encoded><![CDATA[A tank with cylindrical section and half a sphere at each end. <br />
looks like this .. &lt;!-- m --&gt;&lt;a class="postlink" href="http://www.arachnoid.com/sage/graphics/cylindrical/povray_tank1.jpg"&gt;http://www.arachnoid.com/sage/graphics/ ... _tank1.jpg&lt;/a&gt;&lt;!-- m --&gt;<br />
<br />
Its 6ft long with a diametre of 2.2 ft. <br />
Thank you]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Where can i get a image map of the night sky or universe?]]></title>
			<link>https://cg-bb.com/showthread.php?tid=104</link>
			<pubDate>Sat, 22 Jan 2011 12:40:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://cg-bb.com/member.php?action=profile&uid=132">ManuelHayse</a>]]></dc:creator>
			<guid isPermaLink="false">https://cg-bb.com/showthread.php?tid=104</guid>
			<description><![CDATA[I would like to wrap an image map on a sky_sphere and thereby have a realistic looking night sky in my POVRay images.  Thanks]]></description>
			<content:encoded><![CDATA[I would like to wrap an image map on a sky_sphere and thereby have a realistic looking night sky in my POVRay images.  Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Why is the email address "ken.tyler@tag.povray.org denied?"?]]></title>
			<link>https://cg-bb.com/showthread.php?tid=102</link>
			<pubDate>Sat, 22 Jan 2011 12:38:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://cg-bb.com/member.php?action=profile&uid=135">MichelleFMcgrew</a>]]></dc:creator>
			<guid isPermaLink="false">https://cg-bb.com/showthread.php?tid=102</guid>
			<description><![CDATA[I have used this successfully in the past.]]></description>
			<content:encoded><![CDATA[I have used this successfully in the past.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[HELP. How to use yafaray or POVray?]]></title>
			<link>https://cg-bb.com/showthread.php?tid=99</link>
			<pubDate>Sat, 22 Jan 2011 12:37:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://cg-bb.com/member.php?action=profile&uid=137">JeffreyGomez</a>]]></dc:creator>
			<guid isPermaLink="false">https://cg-bb.com/showthread.php?tid=99</guid>
			<description><![CDATA[HELP.  How do i use yafaray or POVray<br />
<br />
How do i install it blender 2. 53Beta?<br />
how do i use it?<br />
And is it ok to install both of them? or just one?<br />
What does it do in Blender?<br />
<br />
thanks.  any help is greatly appreciated]]></description>
			<content:encoded><![CDATA[HELP.  How do i use yafaray or POVray<br />
<br />
How do i install it blender 2. 53Beta?<br />
how do i use it?<br />
And is it ok to install both of them? or just one?<br />
What does it do in Blender?<br />
<br />
thanks.  any help is greatly appreciated]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How would i upload a Povray file onto a blog..and show the s]]></title>
			<link>https://cg-bb.com/showthread.php?tid=97</link>
			<pubDate>Sat, 22 Jan 2011 12:35:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://cg-bb.com/member.php?action=profile&uid=144">TimothyBailey</a>]]></dc:creator>
			<guid isPermaLink="false">https://cg-bb.com/showthread.php?tid=97</guid>
			<description><![CDATA[I need to upload my povray file source code in a link on my blog?!?. . . <br />
<br />
How would i do this?!?!<br />
<br />
Is there a site like scribd but is compatible with the pov.  file format!?!?]]></description>
			<content:encoded><![CDATA[I need to upload my povray file source code in a link on my blog?!?. . . <br />
<br />
How would i do this?!?!<br />
<br />
Is there a site like scribd but is compatible with the pov.  file format!?!?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Povray OR Blender, which one is a better choice?]]></title>
			<link>https://cg-bb.com/showthread.php?tid=95</link>
			<pubDate>Sat, 22 Jan 2011 12:32:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://cg-bb.com/member.php?action=profile&uid=134">DarleneEDodson</a>]]></dc:creator>
			<guid isPermaLink="false">https://cg-bb.com/showthread.php?tid=95</guid>
			<description><![CDATA[Dear Friends,<br />
I am a bit confuse with two famous software of 3d modelling.  Also I am new to 3d modelling. <br />
Can anyone please help me to choose between Povray and Blender.  I can't decide from where to start.  Also which one is simple to learn. <br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[Dear Friends,<br />
I am a bit confuse with two famous software of 3d modelling.  Also I am new to 3d modelling. <br />
Can anyone please help me to choose between Povray and Blender.  I can't decide from where to start.  Also which one is simple to learn. <br />
<br />
Thanks]]></content:encoded>
		</item>
	</channel>
</rss>