01-23-2011, 01:10 PM
press M and the materials edit would open. Click on a material slot,under the Maps rollout click on the diffuse slot select Bitmap, browse for your image.
Apply that material to the sphere by drawing and doping it on the sphere.
to modify how the image looks add a uvw map modifier to the sphere and choose a mapping
by default it has a spherical one, which works fine.
Apply that material to the sphere by drawing and doping it on the sphere.
to modify how the image looks add a uvw map modifier to the sphere and choose a mapping
by default it has a spherical one, which works fine.