01-22-2011, 12:40 PM
Well, Softimage and Maya were initially two different programs created by two different companies, but both were bought by Autodesk, (3D studio Max), which will explain why Autodesk has 3 different 3D animation programs, in case you didn't know. . .
They're both great programs; both are used extensively in the industry.
Softimage has really good modeling tools, but Maya is known for its powerful animation toolset, and is the industry-standard for character animation. I can say from experience, that Maya is indeed a JOY to animate in.
They're both "complete packages," so you can model and animate characters without the need of additional software. But I guess in theory, Maya would be the "better" one to learn. I say that simply because I just see more jobs / gigs request you have experience in Maya.
They're both great programs; both are used extensively in the industry.
Softimage has really good modeling tools, but Maya is known for its powerful animation toolset, and is the industry-standard for character animation. I can say from experience, that Maya is indeed a JOY to animate in.
They're both "complete packages," so you can model and animate characters without the need of additional software. But I guess in theory, Maya would be the "better" one to learn. I say that simply because I just see more jobs / gigs request you have experience in Maya.