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How do i import 3d max to zbrush to edit?
#1
how the heck do i import my 3d max creations to zbrush 3.1??
so i could edit them there and then back to 3d max ?
I'm having problems and im confused with the complicated tutorials there
i have to do alot of **** , is there some simple way?
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#2
Simple you need to export your file as an OBJ, the obj file will open in Zbrush.

I use Maya, and I have not used Max in a while. It will probably be in the file / Export / OBJ. If OBJ is not present then you will a have to look at how to activate the OBJ plugin in Max.

Hope this helps
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